Currently on Shift¶
CT-Makerspace On Shift¶
status
date - time
Spacelab On Shift¶
status
date - time
If different assistant is on shift
Sometimes assistants swap shifts around, if you wanna be up to date on who is currently on shift refer to our Discord #opening-hours
channel for most up to date information.
Assistant Skills¶
Info
Hover over the to know which day the assistant works.
Noah ¶
C#, Unity, Unreal, Blender basics, GitHub, VR (Oculus Quest using Unity), Adobe tools basics (Ps, Ai, Pr), anything related to level/game design
Marcus ¶
C#, Python, Unity, Figma, Trello, GitHub, Webflow, Wordpress, Elementor, GameMaker Studio 2, SCRUM, Adobe tools basics.
Sophie ¶
2D and 3D Art (Blender), UI/UX, Web-Design, Level Design, Adobe Programms, SCRUM, Video Editing, 3D printing, Laser cutting, Soldering, Sewing
Thomas ¶
C#, Python, HTML, GML, Godot 4, Unity, Blender , 3D printing, Adobe tool basics.
Filipp ¶
3D modelling - blender, substance painter, 3D coat - Adobe - Photoshop, Illustrator, video editing in Premiere Pro - Drone building - soldering, betaflight
Paulina ¶
3D modelling;topology, unwrapping, texturing and creating game-ready models, etc. 2D; Photoshop, Substance painter (Baking models as well), Illustrator, Adobe Xd, Indesign. Unity; Artist-related tasks: lighting setup, baking scenes, texture setup and setting up models, etc. Game Design; Level Design, UI, UX, Research.
Lucho ¶
C#, C++, Unity, GameMaker, Unreal, Figma, 3D printing, Blender, VR (Pico-neo, Oculus), UX Design, Soldering
Zoey ¶
Asset creation pipelines (3d and 2d) using typical software (Blender, CAD tools, photoshop, krita, etc). Technical art - C#, C++, XAML, python, & Web development - Git tools - Unity - Arduino & electrotech
Bastian ¶
Blender, Zbrush, Substance 3D Painter, Substance 3D Designer, Unity, Unreal Engine, Marmoset Toolbag 4, Adobe CC (Photoshop, Illustrator, Lightroom, XD, Premiere Pro, After Effects), basic web design (HTML, CSS, JavaScript). Soon -> virtual production (Pixotope + Ghostframe (?))
Nicolo ¶
Unity, C# Basics, Blender, Adobe Suite (Premiere Pro, Photoshop, InDesign, After Effects), 2D and 3D Art, Traditional and Digital Illustration, Video Editing, Graphic Design, Laser Cutting, 3D Printing, Game Design
Maksi ¶
3D (mostly Blender) and 2D art (Clip Studio Paint), 3D printing, Laser cutting, Adobe tools basics, C# basics, Unity, SRUM, VR (Oculus Quest 2), UI/UX (Figma), Video editing
Mo ¶
Adobe Suite (Illustrator, Photoshop and XD), Video editing (final cut pro), Laser cutting, 3D printing, UI/UX (Figma), HTML, CSS
Andrei A ¶
Unity, C#, C++, HTML, CSS, SQL, some JS, Adobe Photoshop / Premiere / After Effects, Video Editing, VR stuff (Pico, Quest, Rift, Index), Game Design
Milda ¶
Blender, Substance Painter, Photoshop, Unity, Figma, SCRUM, digital and traditional art, concept art, game and level design, 3D printing, laser cutting
Ray ¶
Art(2D and 3D), atmospheric design, Unity, C#, Pixotope/unreal(soonTM), Game design philosophy, Technical Art & VFX; Advice and detailed feedback.